NAME
    Module::Generic - Generic Module to inherit from

SYNOPSIS
        package MyModule;
        BEGIN
        {
            use strict;
            use Module::Generic;
            our( @ISA ) = qw( Module::Generic );
        };

VERSION
        v0.12.13

DESCRIPTION
    Module::Generic as its name says it all, is a generic module to inherit
    from. It is designed to provide a useful framework and speed up coding
    and debugging. It contains standard and support methods that may be
    superseded by your the module using Module::Generic.

    As an added benefit, it also contains a powerfull AUTOLOAD transforming
    any hash object key into dynamic methods and also recognize the dynamic
    routine a la AutoLoader from which I have shamelessly copied in the
    AUTOLOAD code. The reason is that while "AutoLoader" provides the user
    with a convenient AUTOLOAD, I wanted a way to also keep the
    functionnality of Module::Generic AUTOLOAD that were not included in
    "AutoLoader". So the only solution was a merger.

METHODS
  import
    import() is used for the AutoLoader mechanism and hence is not a public
    method. It is just mentionned here for info only.

  new
    new will create a new object for the package, pass any argument it might
    receive to the special standard routine init that *must* exist. Then it
    returns what returns "init".

    To protect object inner content from sneaking by third party, you can
    declare the package global variable *OBJECT_PERMS* and give it a Unix
    permission, but only 1 digit. It will then work just like Unix
    permission. That is, if permission is 7, then only the module who
    generated the object may read/write content of the object. However, if
    you set 5, the, other may look into the content of the object, but may
    not modify it. 7, as you would have guessed, allow other to modify the
    content of an object. If *OBJECT_PERMS* is not defined, permissions
    system is not activated and hence anyone may access and possibly modify
    the content of your object.

    If the module runs under mod_perl, it is recognised and a clean up
    registered routine is declared to Apache to clean up the content of the
    object.

  as_hash
    This will recursively transform the object into an hash suitable to be
    encoded in json.

    It does this by calling each method of the object and build an hash
    reference with the method name as the key and the method returned value
    as the value.

    If the method returned value is an object, it will call its "as_hash"
    method if it supports it.

    It returns the hash reference built

  clear_error
    Clear all error from the object and from the available global variable
    $ERROR.

    This is a handy method to use at the beginning of other methods of
    calling package, so the end user may do a test such as:

        $obj->some_method( 'some arguments' );
        die( $obj->error() ) if( $obj->error() );

        ## some_method() would then contain something like:
        sub some_method
        {
            my $self = shift( @_ );
            ## Clear all previous error, so we may set our own later one eventually
            $self->clear_error();
            ## ...
        }

    This way the end user may be sure that if "$obj-"error()> returns true
    something wrong has occured.

  clone
    Clone the current object if it is of type hash or array reference. It
    returns an error if the type is neither.

    It returns the clone.

  colour_closest
    Provided with a colour, this returns the closest standard one supported
    by terminal.

    A colour provided can be a colour name, or a 9 digits rgb value or an
    hexadecimal value

  colour_format
    Provided with a hash reference of parameters, this will return a string
    properly formatted to display colours on the command line.

    Parameters are:

    *text* or *message*
        This is the text to be formatted in colour.

    *bgcolour* or *bgcolor* or *bg_colour* or *bg_color*
        The value for the background colour.

    *colour* or *color* or *fg_colour* or *fg_color* or *fgcolour* or
    *fgcolor*
        The value for the foreground colour.

        Valid value can be a colour name, an rgb value like 255255255, a rgb
        annotation like "rgb(255, 255, 255)" or a rgba annotation like
        "rgba(255,255,255,0.5)"

        A colour can be preceded by the words "light" or "bright" to provide
        slightly lighter colour where supported.

        Similarly, if an rgba value is provided, and the opacity is less
        than 1, this is equivalent to using the keyword "light"

        It returns the text properly formatted to be outputted in a
        terminal.

    *style*
        The possible values are: *bold*, *italic*, *underline*, *blink*,
        *reverse*, *conceal*, *strike*

  colour_parse
    Provided with a string, this will parse the string for colour
    formatting. Formatting can be encapsulated in another formatting, and
    can be expressed in 2 different ways. For example:

        $self->colour_parse( "And {style => 'i|b', color => green}what about{/} {style => 'blink', color => yellow}me{/} ?" );

    would result with the words "what about" in italic, bold and green
    colour and the word "me" in yellow colour blinking (if supported).

    Another way is:

        $self->colour_parse( "And {bold light red on white}what about{/} {underline yellow}me too{/} ?" );

    would return a string with the words "what about" in light red bold text
    on a white background, and the words "me too" in yellow with an
    underline.

        $self->colour_parse( "Hello {bold red on white}everyone! This is {underline rgb(0,0,255)}embedded{/}{/} text..." );

    would return a string with the words "everyone! This is" in bold red
    characters on white background and the word "embedded" in underline blue
    color

    The idea for this syntax, not the code, is taken from Term::ANSIColor

  coloured
    Provided with a colouring preference expressed as the first argument as
    string, and followed by 1 or more arguments that are concatenated to
    form the text string to format. For example:

        print( $o->coloured( 'bold white on red', "Hello it's me!\n" ) );

    A colour can be expressed as a rgb, such as :

        print( $o->coloured( 'underline rgb( 0, 0, 255 ) on white', "Hello everyone!" ), "\n" );

    rgb can also be rgba with the last decimal, normally an opacity used
    here to set light color if the value is less than 1. For example :

        print( $o->coloured( 'underline rgba(255, 0, 0, 0.5)', "Hello everyone!" ), "\n" );

  debug
    Set or get the debug level. This takes and return an integer.

    Based on the value, "message" will or will not print out messages. For
    example :

        $self->debug( 2 );
        $self->message( 2, "Debugging message here." );

    Since 2 used in "message" is equal to the debug value, the debugging
    message is printed.

    If the debug value is switched to 1, the message will be silenced.

  dump
    Provided with some data, this will return a string representation of the
    data formatted by Data::Printer

  dump_print
    Provided with a file to write to and some data, this will format the
    string representation of the data using Data::Printer and save it to the
    given file.

  dumper
    Provided with some data, and optionally an hash reference of parameters
    as last argument, this will create a string representation of the data
    using Data::Dumper and return it.

    This sets Data::Dumper to be terse, to indent, to use "qq" and
    optionally to not exceed a maximum *depth* if it is provided in the
    argument hash reference.

  printer
    Same as "dumper", but using Data::Printer to format the data.

  dumpto_printer
    Same as "dump_print" above that is an alias of this method.

  dumpto_dumper
    Same as "dumpto_printer" above, but using Data::Dumper

  error
    Set the current error issuing a Module::Generic::Exception object, call
    "warn" in perlfunc, or "$r-"warn> under Apache2 modperl, and returns
    undef() or an empty list in list context:

        if( $some_condition )
        {
            return( $self->error( "Some error." ) );
        }

    Note that you do not have to worry about a trailing line feed sequence.
    error() takes care of it.

    The script calling your module could write calls to your module methods
    like this:

        my $cust_name = $object->customer->name ||
            die( "Got an error in file ", $object->error->file, " at line ", $object->error->line, ": ", $object->error->trace, "\n" );
        # or simply:
        my $cust_name = $object->customer->name ||
            die( "Got an error: ", $object->error, "\n" );

    Note also that by calling error() it will not clear the current error.
    For that you have to call clear_error() explicitly.

    Also, when an error is set, the global variable *ERROR* is set
    accordingly. This is especially usefull, when your initiating an object
    and that an error occured. At that time, since the object could not be
    initiated, the end user can not use the object to get the error message,
    and then can get it using the global module variable *ERROR*, for
    example:

        my $obj = Some::Package->new ||
        die( $Some::Package::ERROR, "\n" );

    If the caller has disabled warnings using the pragma "no warnings",
    "error" will respect it and not call warn. Calling warn can also be
    silenced if the object has a property *quiet* set to true.

    The error message can be split in multiple argument. "error" will
    concatenate each argument to form a complete string. An argument can
    even be a reference to a sub routine and will get called to get the
    resulting string, unless the object property *_msg_no_exec_sub* is set
    to false. This can switched off with the method "noexec"

    If perl runs under Apache2 modperl, and an error handler is set with
    "error_handler", this will call the error handler with the error string.

    If an Apache2 modperl log handler has been set, this will also be called
    to log the error.

    If the object property *fatal* is set to true, this will call die
    instead of "warn" in perlfunc.

    Last, but not least since "error" returns undef in scalar context or an
    empty list in list context, if the method that triggered the error is
    chained, it would normally generate a perl error that the following
    method cannot be called on an undefined value. To solve this, when an
    object is expected, "error" returns a special object from module
    Module::Generic::Null that will enable all the chained methods to be
    performed and return the error when requested to. For example :

        my $o = My::Package->new;
        my $total $o->get_customer(10)->products->total || die( $o->error, "\n" );

    Assuming this method here "get_customer" returns an error, the chaining
    will continue, but produce nothing and ultimately returns undef.

  errors
    Used by error() to store the error sent to him for history.

    It returns an array of all error that have occured in lsit context, and
    the last error in scalar context.

  errstr
    Set/get the error string, period. It does not produce any warning like
    error would do.

  get
    Uset to get an object data key value:

        $obj->set( 'verbose' => 1, 'debug' => 0 );
        ## ...
        my $verbose = $obj->get( 'verbose' );
        my @vals = $obj->get( qw( verbose debug ) );
        print( $out "Verbose level is $vals[ 0 ] and debug level is $vals[ 1 ]\n" );

    This is no more needed, as it has been more conveniently bypassed by the
    AUTOLOAD generic routine with chich you may say:

        $obj->verbose( 1 );
        $obj->debug( 0 );
        ## ...
        my $verbose = $obj->verbose();

    Much better, no?

  init
    This is the "new" package object initializer. It is called by "new" and
    is used to set up any parameter provided in a hash like fashion:

        my $obj My::Module->new( 'verbose' => 1, 'debug' => 0 );

    You may want to superseed "init" to have suit your needs.

    "init" needs to returns the object it received in the first place or an
    error if something went wrong, such as:

        sub init
        {
            my $self = shift( @_ );
            my $dbh  = DB::Object->connect() ||
            return( $self->error( "Unable to connect to database server." ) );
            $self->{ 'dbh' } = $dbh;
            return( $self );
        }

    In this example, using "error" will set the global variable $ERROR that
    will contain the error, so user can say:

        my $obj = My::Module->new() || die( $My::Module::ERROR );

    If the global variable *VERBOSE*, *DEBUG*, *VERSION* are defined in the
    module, and that they do not exist as an object key, they will be set
    automatically and accordingly to those global variable.

    The supported data type of the object generated by the "new" method may
    either be a hash reference or a glob reference. Those supported data
    types may very well be extended to an array reference in a near future.

    When provided with an hash reference, and when object property
    *_init_strict_use_sub* is set to true, "init" will call each method
    corresponding to the key name and pass it the key value and it will set
    an error and skip it if the corresponding method does not exist.
    Otherwise if the object property *_init_strict* is set to true, it will
    check the object property matching the hash key for the default value
    type and set an error and return undef if it does not match. Foe
    example, "init" in your module could be like this:

        sub init
        {
            my $self = shift( @_ );
            $self->{_init_strict} = 1;
            $self->{products} = [];
            return( $self->SUPER::init( @_ ) );
        }

    Then, if init is called like this:

        $object->init({ products => $some_string_but_not_array }) || die( $object->error, "\n" );

    This would cause your script to die, because "products" value is a
    string and not an array reference.

    Otherwise, if none of those special object properties are set, the init
    will create an object property matching the key of the hash and set its
    value accordingly. For example :

        sub init
        {
            my $self = shift( @_ );
            return( $self->SUPER::init( @_ ) );
        }

    Then, if init is called like this:

        $object->init( products => $array_ref, first_name => 'John', last_name => 'Doe' });

    The object would then contain the properties *products*, *first_name*
    and *last_name* and can be accessed as methods, such as :

        my $fname = $object->first_name;

  log_handler
    Provided a reference to a sub routine or an anonymous sub routine, this
    will set the handler that is called by "message"

    It returns the current value set.

  message
    message() is used to display verbose/debug output. It will display
    something to the extend that either *verbose* or *debug* are toggled on.

    If so, all debugging message will be prepended by "## " to highlight the
    fact that this is a debugging message.

    Addionally, if a number is provided as first argument to message(), it
    will be treated as the minimum required level of debugness. So, if the
    current debug state level is not equal or superior to the one provided
    as first argument, the message will not be displayed.

    For example:

        ## Set debugness to 3
        $obj->debug( 3 );
        ## This message will not be printed
        $obj->message( 4, "Some detailed debugging stuff that we might not want." );
        ## This will be displayed
        $obj->message( 2, "Some more common message we want the user to see." );

    Now, why debug is used and not verbose level? Well, because mostly, the
    verbose level needs only to be true, that is equal to 1 to be efficient.
    You do not really need to have a verbose level greater than 1. However,
    the debug level usually may have various level.

    Also, the text provided can be separated by comma, and even be a code
    reference, such as:

        $self->message( 2, "I have found", "something weird here:", sub{ $self->dumper( $data ) } );

    If the object has a property *_msg_no_exec_sub* set to true, then a code
    reference will not be called and instead be added to the string as is.
    This can be done simply like this:

        $self->noexec->message( 2, "I have found", "something weird here:", sub{ $self->dumper( $data ) } );

  message_colour
    This is the same as "message", except this will check for colour
    formatting, which "message" does not do. For example:

        $self->message_colour( 3, "And {bold light white on red}what about{/} {underline green}me again{/} ?" );

    "message_colour" can also be called as message_color

    See also "colour_format" and "colour_parse"

  messagef
    This works like "sprintf" in perlfunc, so provided with a format and a
    list of arguments, this print out the message. For example :

        $self->messagef( 1, "Customer name is %s", $cust->name );

    Where 1 is the debug level set with "debug"

  message_check
    This is called by "message"

    Provided with a list of arguments, this method will check if the first
    argument is an integer and find out if a debug message should be printed
    out or not. It returns the list of arguments as an array reference.

  message_log
    This is called from "message".

    Provided with a message to log, this will check if "message_log_io"
    returns a valid file handler, presumably to log file, and if so print
    the message to it.

    If no file handle is set, this returns undef, other it returns the value
    from "$io-"print>

  message_log_io
    Set or get the message log file handle. If set, "message_log" will use
    it to print messages received from "message"

    If no argument is provided bu your module has a global variable
    "LOG_DEBUG" set to true and global variable "DEB_LOG" set presumably to
    the file path of a log file, then this attempts to open in write mode
    the log file.

    It returns the current log file handle, if any.

  message_switch
    Provided with a boolean value, this toggles on or off all the calls to
    "message" by replacing the message method in your package with a dummy
    one that will ignore any call. Actually it aliases "message" to
    "message_off"

    In reality this is not really needed, because "message" will, at the
    beginning check if the object has the debug flag on and if not returns
    undef.

  noexec
    Sets the module property *_msg_no_exec_sub* to true, so that any call to
    "message" whose arguments include a reference to a sub routine, will not
    try to execute the code. For example, imagine you have a sub routine
    such as:

        sub hello
        {
            return( "Hello !" );
        }

    And in your code, you write:

        $self->message( 2, "Someone said: ", \&hello );

    If *_msg_no_exec_sub* is set to false (by default), then the above would
    print out the following message:

        Someone said Hello !

    But if *_msg_no_exec_sub* is set to true, then the same would rather
    produce the following :

        Someone said CODE(0x7f9103801700)

  pass_error
    Provided with an error, typically a Module::Generic::Exception object,
    but it could be anything as long as it is an object, hopefully an
    exception object, this will set the error value to the error provided,
    and without issuing any new warning nor creating a new
    Module::Generic::Exception object.

    It makes it possible to pass the error along so the caller can retrieve
    it later. This is typically used by a method calling another one in
    another module that produced an error. For example :

        sub getCustomerInfo
        {
            my $self = shift( @_ );
            # Maybe a LWP::UserAgent sub class?
            my $client = $self->lwp_client_object;
            my $res = $client->get( $remote_api_endpoint ) ||
                return( $self->pass_error( $client->error ) );
        }

    Then :

        my $client_info = $object->getCustomerInfo || die( $object->error, "\n" );

    Which would return the http client error that has been passed along

  quiet
    Set or get the object property *quiet* to true or false. If this is
    true, no warning will be issued when "error" is called.

  save
    Provided with some data and a file path, or alternatively an hash
    reference of options with the properties *data*, *encoding* and *file*,
    this will write to the given file the provided *data* using the encoding
    *encoding*.

    This is designed to simplify the tedious task of write to files.

    If it cannot open the file in write mode, or cannot print to it, this
    will set an error and return undef. Otherwise this returns the size of
    the file in bytes.

  set
    set() sets object inner data type and takes arguments in a hash like
    fashion:

        $obj->set( 'verbose' => 1, 'debug' => 0 );

  subclasses
    Provided with a *CLASS* value, this method try to guess all the existing
    sub classes of the provided *CLASS*.

    If *CLASS* is not provided, the class into which was blessed the calling
    object will be used instead.

    It returns an array of subclasses in list context and a reference to an
    array of those subclasses in scalar context.

    If an error occured, undef is returned and an error is set accordingly.
    The latter can be retrieved using the error method.

  true
    Returns a "true" variable from Module::Generic::Boolean

  false
    Returns a "false" variable from Module::Generic::Boolean

  verbose
    Set or get the verbosity level with an integer.

  will
    This will try to find out if an object supports a given method call and
    returns the code reference to it or undef if none is found.

  AUTOLOAD
    The special AUTOLOAD() routine is called by perl when no matching
    routine was found in the module.

    AUTOLOAD() will then try hard to process the request. For example, let's
    assue we have a routine foo.

    It will first, check if an equivalent entry of the routine name that was
    called exist in the hash reference of the object. If there is and that
    more than one argument were passed to this non existing routine, those
    arguments will be stored as a reference to an array as a value of the
    key in the object. Otherwise the single argument will simply be stored
    as the value of the key of the object.

    Then, if called in list context, it will return a array if the value of
    the key entry was an array reference, or a hash list if the value of the
    key entry was a hash reference, or finally the value of the key entry.

    If this non existing routine that was called is actually defined, the
    routine will be redeclared and the arguments passed to it.

    If this fails too, it will try to check for an AutoLoadable file in
    "auto/PackageName/routine_name.al"

    If the filed exists, it will be required, the routine name linked into
    the package name space and finally called with the arguments.

    If the require process failed or if the AutoLoadable routine file did
    not exist, AUTOLOAD() will check if the special routine EXTRA_AUTOLOAD()
    exists in the module. If it does, it will call it and pass it the
    arguments. Otherwise, AUTOLOAD will die with a message explaining that
    the called routine did not exist and could not be found in the current
    class.

SPECIAL METHODS
  __instantiate_object
    Provided with an object property name, and a class/package name, this
    will attempt to load the module if it is not already loaded. It does so
    using "load_class" in Class::Load. Once loaded, it will init an object
    passing it the other arguments received. It returns the object
    instantiated upon success or undef and sets an "error"

    This is a support method used by "_instantiate_object"

  _instantiate_object
    This does the same thing as "__instantiate_object" and the purpose is
    for this method to be potentially superseded in your own module. In your
    own module, you would call "__instantiate_object"

  _is_class_loaded
    Provided with a class/package name, this returns true if the module is
    already loaded or false otherwise.

  _is_array
    Provided with some data, this checks if the data is of type array, even
    if it is an object.

    This uses "reftype" in Scalar::Util to achieve that purpose. So for
    example, an object such as :

        package My::Module;

        sub new
        {
            return( bless( [] => ( ref( $_[0] ) || $_[0] ) ) );
        }

    This would produce an object like :

        My::Module=ARRAY(0x7f8f3b035c20)

    When checked with "_is_array" this, would return true just like an
    ordinary array.

    If you would use :

        ref( $object );

    It would rather return the module package name: "My::Module"

  _is_hash
    Same as "_is_array", but for hash reference.

  _is_object
    Provided with some data, this checks if the data is an object. It uses
    "blessed" in Scalar::Util to achieve that purpose.

  _is_scalar
    Provided with some data, this checks if the data is of type scalar
    reference, e.g. "SCALAR(0x7fc0d3b7cea0)", even if it is an object.

  _load_class
    Provided with a class/package name and this will attempt to load the
    module. This uses "load_class" in Class::Load to achieve that purpose
    and return whatever value "load_class" in Class::Load returns.

  _obj2h
    This ensures the module object is an hash reference, such as when the
    module object is based on a file handle for example. This permits
    Module::Generic to work no matter what is the underlying data type
    blessed into an object.

  _parse_timestamp
    Provided with a string representing a date or datetime, and this will
    try to parse it and return a DateTime object. It will also create a
    DateTime::Format::Strptime to preserve the original date/datetime string
    representation and assign it to the DateTime object. So when the
    DateTime object is stringified, it displays the same string that was
    originally parsed.

  _set_get
    Provided with an object property name and some value and this will set
    or get that value for that property.

    However, if the value stored is an array and is called in list context,
    it will return the array as a list and not the array reference. Same
    thing for an hash reference. It will return an hash in list context. In
    scalar context, it returns whatever the value is, such as array
    reference, hash reference or string, etc.

  _set_get_array
    Provided with an object property name and some data and this will store
    the data as an array reference.

    It returns the current value stored, such as an array reference
    notwithstanding it is called in list or scalar context.

    Example :

        sub products { return( shift->_set_get_array( 'products', @_ ) ); }

  _set_get_array_as_object
    Provided with an object property name and some data and this will store
    the data as an object of Module::Generic::Array

    If this is called with no data set, an object is created with no data
    inside and returned

    Example :

        # In your module
        sub products { return( shift->_set_get_array_as_object( 'products', @_ ) ); }

    And using your method:

        printf( "There are %d products\n", $object->products->length );
        $object->products->push( $new_product );

  _set_get_boolean
    Provided with an object property name and some data and this will store
    the data as a boolean value.

    If the data provided is a JSON::PP::Boolean or Module::Generic::Boolean
    object, the data is stored as is.

    If the data is a scalar reference, its referenced value is check and
    "true" in Module::Generic::Boolean or "false" in
    Module::Generic::Boolean is set accordingly.

    If the data is a string with value of "true" or "val" "true" in
    Module::Generic::Boolean or "false" in Module::Generic::Boolean is set
    accordingly.

    Otherwise the data provided is checked if it is a true value or not and
    "true" in Module::Generic::Boolean or "false" in
    Module::Generic::Boolean is set accordingly.

    If no value is provided, and the object property has already been set,
    this performs the same checks as above and returns either a
    JSON::PP::Boolean or a Module::Generic::Boolean object.

  __create_class
    Provided with an object property name and an hash reference representing
    a dictionary and this will produce a dynamically created class/module.

    If a property *_class* exists in the dictionary, it will be used as the
    class/package name, otherwise a name will be derived from the calling
    object class and the object property name. For example, in your module :

        sub products { return( 'products', shift->_set_get_class(
        {
        name        => { type => 'scalar' },
        customer    => { type => 'object', class => 'My::Customer' },
        orders      => { type => 'array_as_object' },
        active      => { type => 'boolean' },
        created     => { type => 'datetime' },
        metadata    => { type => 'hash' },
        stock       => { type => 'number' },
        url         => { type => 'uri' },
        }, @_ ) ); }

    Then calling your module method products such as :

        my $prod = $object->products({
            name => 'Cool product',
            customer => { first_name => 'John', last_name => 'Doe', email => 'john.doe@example.com' },
            orders => [qw( 123 987 456 654 )],
            active => 1,
            metadata => { transaction_id => 123, api_call_id => 456 },
            stock => 10,
            uri => 'https://example.com/p/20'
        });

    Using the resulting object $prod, we can access this dynamically created
    class/module such as :

        printf( <<EOT, $prod->name, $prod->orders->length, $prod->customer->last_name,, $prod->url->path )
        Product name: %s
        No of orders: %d
        Customer name: %s
        Product page path: %s
        EOT

  _set_get_class
    Given an object property name, a dynamic class fiels definition hash
    (dictionary), and optional arguments, this special method will create
    perl packages on the fly by calling the support method "__create_class"

    For example, consider the following:

        #!/usr/local/bin/perl
        BEGIN
        {
            use strict;
            use Data::Dumper;
        };

        {
            my $o = MyClass->new( debug => 3 );
            $o->setup->age( 42 );
            print( "Age is: ", $o->setup->age, "\n" );
            print( "Setup object is: ", $o->setup, "\n" );
            $o->setup->billing->interval( 'month' );
            print( "Billing interval is: ", $o->setup->billing->interval, "\n" );
            print( "Billing object is: ", $o->setup->billing, "\n" );
            $o->setup->rgb( 255, 122, 100 );
            print( "rgb: ", join( ', ', @{$o->setup->rgb} ), "\n" );
            exit( 0 );
        }

        package MyClass;
        BEGIN
        {
            use strict;
            use lib './lib';
            use parent qw( Module::Generic );
        };

        sub setup 
        {
            return( shift->_set_get_class( 'setup',
            {
            name => { type => 'scalar' },
            age => { type => 'number' },
            metadata => { type => 'hash' },
            rgb => { type => 'array' },
            url => { type => 'uri' },
            online => { type => 'boolean' },
            created => { type => 'datetime' },
            billing => { type => 'class', definition =>
                {
                interval => { type => 'scalar' },
                frequency => { type => 'number' },
                nickname => { type => 'scalar' },
                }}
            }) );
        }

        1;

        __END__

    This will yield:

        Age is: 42
        Setup object is: MyClass::Setup=HASH(0x7fa805abcb20)
        Billing interval is: month
        Billing object is: MyClass::Setup::Billing=HASH(0x7fa804ec3f40)
        rgb: 255, 122, 100

    The advantage of this over _set_get_hash_as_object is that here one
    controls what fields / method are supported and with which data type.

  _set_get_class_array
    Provided with an object property name, a dictionary to create a dynamic
    class with "__create_class" and an array reference of hash references
    and this will create an array of object, each one matching a set of data
    provided in the array reference. So for example, imagine you had a
    method such as below in your module :

        sub products { return( shift->_set_get_class_array( 'products', 
        {
        name        => { type => 'scalar' },
        customer    => { type => 'object', class => 'My::Customer' },
        orders      => { type => 'array_as_object' },
        active      => { type => 'boolean' },
        created     => { type => 'datetime' },
        metadata    => { type => 'hash' },
        stock       => { type => 'number' },
        url         => { type => 'uri' },
        }, @_ ) ); }

    Then your script would call this method like this :

        $object->products([
        { name => 'Cool product', customer => { first_name => 'John', last_name => 'Doe', email => 'john.doe@example.com' }, active => 1, stock => 10, created => '2020-04-12T07:10:30' },
        { name => 'Awesome tool', customer => { first_name => 'Mary', last_name => 'Donald', email => 'm.donald@example.com' }, active => 1, stock => 15, created => '2020-05-12T15:20:10' },
        ]);

    And this would store an array reference containing 2 objects with the
    above data.

  _set_get_code
    Provided with an object property name and some code reference and this
    stores and retrieve the current value.

    It returns under and set an error if the provided value is not a code
    reference.

  _set_get_datetime
    Provided with an object property name and asome date or datetime string
    and this will attempt to parse it and save it as a DateTime object.

    If the data is a 10 digits integer, this will treat it as a unix
    timestamp.

    Parsing also recognise special word such as "now"

    The created DateTime object is associated a DateTime::Format::Strptime
    object which enables the DateTime object to be stringified as a unix
    timestamp using local time stamp, whatever it is.

    Even if there is no value set, and this method is called in chain, it
    returns a Module::Generic::Null whose purpose is to enable chaining
    without doing anything meaningful. For example, assuming the property
    *created* of your object is not set yet, but in your script you call it
    like this:

        $object->created->iso8601

    Of course, the value of "iso8601" will be empty since this is a fake
    method produced by Module::Generic::Null. The return value of a method
    should always be checked.

  _set_get_hash
    Provided with an object property name and an hash reference and this set
    the property name with this hash reference.

    You can even pass it an associative array, and it will be saved as a
    hash reference, such as :

        $object->metadata(
            transaction_id => 123,
            customer_id => 456
        );

        my $hash = $object->metadata;

  _set_get_hash_as_object
    Provided with an object property name, an optional class name and an
    hash reference and this does the same as in "_set_get_hash", except it
    will create a class/package dynamically with a method for each of the
    hash keys, so that you can call the hash keys as method.

    Also it does this recursively while handling looping, in which case, it
    will reuse the object previously created, and also it takes care of
    adapting the hash key to a proper field name, so something like
    "99more-options" would become "more_options". If the value itself is a
    hash, it processes it recursively transforming "99more-options" to a
    proper package name "MoreOptions" prepended by $class_name provided as
    argument or whatever upper package was used in recursion processing.

    For example in your module :

        sub metadata { return( shift->_set_get_hash_as_object( 'metadata', @_ ) ); }

    Then populating the data :

        $object->metadata({
            first_name => 'John',
            last_name => 'Doe',
            email => 'john.doe@example.com',
        });

        printf( "Customer name is %s\n", $object->metadata->last_name );

  _set_get_number
    Provided with an object property name and a number, and this will create
    a Module::Generic::Number object and return it.

  _set_get_number_or_object
    Provided with an object property name and a number or an object and this
    call the value using "_set_get_number" or "_set_get_object" respectively

  _set_get_object
    Provided with an object property name, a class/package name and some
    data and this will initiate a new object of the given class passing it
    the data.

    If you pass an undefined value, it will set the property as undefined,
    removing whatever was set before.

    You can also provide an existing object of the given class.
    "_set_get_object" will check the object provided does belong to the
    specified class or it will set an error and return undef.

    It returns the object currently set, if any.

  _set_get_object_array2
    Provided with an object property name, a class/package name and some
    array reference itself containing array references each containing hash
    references or objects, and this will create an array of array of
    objects.

  _set_get_object_array
    Provided with an object property name and a class/package name and
    similar to "_set_get_object_array2" this will create an array reference
    of objects.

  _set_get_object_array_object
    Provided with an object property name, a class/package name and some
    data and this will create an array of object similar to
    "_set_get_object_array", except the array produced is a
    Module::Generic::Array

  _set_get_object_variant
    Provided with an object property name, a class/package name and some
    data, and depending whether the data provided is an hash reference or an
    array reference, this will either instantiate an object for the given
    hash reference or an array of objects with the hash references in the
    given array.

    This means the value stored for the object property will vary between an
    hash or array reference.

  _set_get_scalar
    Provided with an object property name, and a string, possibly a number
    or anything really and this will set the property value accordingly.
    Very straightforward.

    It returns the currently value stored.

  _set_get_scalar_as_object
    Provided with an object property name, and a string or a scalar
    reference and this stores it as an object of Module::Generic::Scalar

    If there is already an object set for this property, the value provided
    will be assigned to it using "set" in Module::Generic::Scalar

    If it is called and not value is set yet, this will instantiate a
    Module::Generic::Scalar object with no value.

    So a call to this method can safely be chained to access the
    Module::Generic::Scalar methods. For example :

        sub name { return( shift->_set_get_scalar_as_object( 'name', @_ ) ); }

    Then, calling it :

        $object->name( 'John Doe' );

    Getting the value :

        my $cust_name = $object->name;
        print( "Nothing set yet.\n" ) if( !$cust_name->length );

  _set_get_scalar_or_object
    Provided with an object property name, and a class/package name and this
    stores the value as an object calling "_set_get_object" if the value is
    an object of class *class* or as a string calling "_set_get_scalar"

    If no value has been set yet, this returns a Module::Generic::Null
    object to enable chaining.

  _set_get_uri
    Provided with an object property name, and an uri and this creates a URI
    object and sets the property value accordingly.

    It accepts an URI object, an uri or urn string, or an absolute path,
    i.e. a string starting with "/".

    It returns the current value, if any, so the return value could be
    undef, thus it cannot be chained. Maybe it should return a
    Module::Generic::Null object ?

  __dbh
    if your module has the global variables "DB_DSN", this will create a
    database handler using DBI

    It will also use the following global variables in your module to set
    the database object: "DB_RAISE_ERROR", "DB_AUTO_COMMIT",
    "DB_PRINT_ERROR", "DB_SHOW_ERROR_STATEMENT", "DB_CLIENT_ENCODING",
    "DB_SERVER_PREPARE"

    If "DB_SERVER_PREPARE" is provided and true, "pg_server_prepare" will be
    set to true in the database handler.

    It returns the database handler object.

  DEBUG
    Return the value of your global variable *DEBUG*, if any.

  VERBOSE
    Return the value of your global variable *VERBOSE*, if any.

SEE ALSO
    Module::Generic::Exception, Module::Generic::Array,
    Module::Generic::Scalar, Module::Generic::Boolean,
    Module::Generic::Number, Module::Generic::Null, Module::Generic::Dynamic
    and Module::Generic::Tie

    Number::Format, Class::Load, Scalar::Util

AUTHOR
    Jacques Deguest <jack@deguest.jp>

COPYRIGHT & LICENSE
    Copyright (c) 2000-2020 DEGUEST Pte. Ltd.

    You can use, copy, modify and redistribute this package and associated
    files under the same terms as Perl itself.